So the Bulletstorm reviews are starting to appear, and it seem they are quite positive, Rockpagershotgun says that “Bulletstorm is the most fantastically entertaining, tasteless creation I’ve played in ages.”, they single out the multiplayer coop combat in particular, as “killing anybody by yourself can be a mistake, and the synchronised kills the game encourages are a joy to take part in. Especially all the unique team kills”.
The more insane the skillshot, the more points players collect to upgrade and unlock weapons
User feedback varies from Very disappointing game! Repetitive weapons…lack of multiplayer variety…repetitive level design….old graphics engine (more and more evident if you use, to I just love it! Finally something fresh and fun. Totally different to what we have been fed in last couple of years. Very nice graphics and vistas. Had a lot of laughs and I think I’ll be playing it again and again.
Too many cut scenes?
Another player commented that “he was hugely disappointed with this game. Not only were the controls sketchy (though I guess you can’t really expect anything less from a console port these days), but the gameplay itself quickly became repetitive and boring. Add onto that unrelateable characters and unnecessary cutscenes every other minute and you’ve got one hell of a mess for a game”.
Definitely not worth $60.
Reviewers like I said are quite positive
Gamerinformer says “Bulletstorm is an exceptional shooter brimming with personality and originality, but the concept is spread too thin in the later levels. New homicidal toys are constantly introduced in the first three-quarters of the game, which makes the final few hours a little stale”.
“Mix in a ho-hum ending and the stellar experience goes out on a bit of a low note.”
Videogamer says “Behind the f-bombs and dick-t.ts are some incredibly mature and well thought out mechanics”.
Eurogamer says, Bulletstorm is an astonishingly clever game folded up inside an exquisitely stupid one.
From basics like Bullet Kick and Headshot to oddities such as the Feeder and 4th of July manoeuvre, it’s a dazzling and darkly imaginative checklist
This is a game that wants you to laugh so hard that you sneeze on yourself, but it’s also a game that wants you to experiment as much as possible with the tools you’ve been given. Its cleverness is as lightly worn as it is unexpected. It’s the best kind of guilty pleasure.
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